Call for Papers| CFP Flyer

2022 6th International Conference on Digital Technology in Education (ICDTE 2022) is the premier forum for the presentation of new advances and research results in the fields of theoretical, experimental, and applied Digital Technology in Education. The conference will bring together leading researchers, engineers and scientists in the domain of interest from around the world. Topics of interest for submission include, but are not limited to:

Educational Software & Serious Games
Educational Software Experiences
Computer Software on Education
Educational/Serious Games
Gamification
Videos for Learning
Educational Multimedia and Hypermedia
Animation and 3D Systems

Virtual Reality and Artificial Intelligence in Education

Adaptive Educational Systems
Intelligent Modelling
Authoring Tools for Intelligent Tutoring Systems
Learning with AI Systems
Agent-Based Learning Environments
Architectures for AI-based Educational Systems
Machine Learning
Learning Analytics and Educational Data Mining
Pedagogical Agents
Natural Language Processing
2D/3D and volumetric display and projection technology
3D authoring
Immersive / 360° video
Immersive analytics and visualization
Multi-user and distributed systems
Multimodal capturing and reconstruction
Scene description and management issues
Software architectures, toolkits, and engineering
Tracking and sensing
Training, teaching, entertainment

 

 

Digital Learning
E-Learning Projects and Experiences
Blended Learning
Mobile Learning
Massive Open Online Courses (MOOCs)
Distance Learning
Online/Virtual Laboratories
Virtual Universities
E-Tutoring & Mentoring
Intelligent Tutoring Systems (ITS)
Virtual Learning Environments (VLEs)
Learning Management Systems (LMS)
Personal Learning Environments (PLEs)
E-Learning Standards

Educational Informatization and Digital Education Platforms

Technology-Enhanced Learning
Flipped Classroom
The Impact of Web Technologies on Education
Web Classroom Applications
BYOD (Bring your own device) and 1:1 Learning
Mobile and Tablet Technologies
Virtual Reality and 3D Applications
ICT skills and Digital literacy
ICT for Development
Intelligent Systems and UX for Education
Open Educational Resources
Open Access Education
Knowledge Management
Digital Libraries and Repositories
E-Portfolios
User-Generated Content
Learning Analytics